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I’ve never been good with regular scheduled updates, but here’s another attempt. Every Friday I will try and post a gaming-related post. Sometimes it will be personal recollections, sometimes it will be reviews or thoughts on games, other times it will just be a descriptions of what sort of gaming I’m doing now – with references to my specific campaigns. I figure any blog about my interests in popular culture from my particualr point of view is incomplete unless I talk about gaming somewhere, since it’s been such a big part of my life for so long.

Friday is a good day to do this because it’s the day I game. Having a regular schedule for posts will hopefully make me write more, focus better, and will let readers know what sort of post they’re getting on Fridays.

Currently, I am playing in one table-top RPG and running another. Tonight is our regular game night for a Pathfinder game run by my friend Dustin. We play every other week, rotating locations between our respective homes. We now have a core group of four players, with two folks dropping out just this week. (If you’re looking for a game. . . ). Now, let me tell you about my character (inside joke). I dig this game a lot. The Pathfinder ruleset is a nice blend of 3rd & 4th edition D&D, though it leans heavily on 3.5. Dustin runs a good game, with plenty of details, well-planned encounters, and fun NPC’s. The game is EPIC, involving the (possible) impending destruction of the world. And it’s set in Mystara, which nicely scratches my nostalgia itch. Currently, we’re on the Isle of Dread! The past two sessions have featured a vampire, a hag, dinosaurs, carnivorous plants, and a giant ape. It’s awesome.

The game I am running is in semi-hibernation due to Wednesday (teaching) and Thursday (church) night commitments, so we are only going to meet once per month or so until May. I’ve got five players which do a good job of showing up regularly at my house, often with food and beer! We’ve recently converted from 4th Edition D&D to some sort of crazy Moldvay/RulesCyclopedia/Labryinth Lord mashup of old school fun. That transition itself probably deserves a few posts of thought, so we’ll get to that in the future.

Other than the regular every other Friday Pathfinder game and my semi-regular old school game, nothing else is planned. I’m not even going to make it to the January NC Game Day :(

I am seriously thinking about transposing my 4E D&D game into a BXCM or retro clone game.

This may not mean much to most of you (or simply be gibberish to most of you), but it’s giving me fits.

Here’s a general “what’s going on” post to keep everyone updated and get me back on track writing this thing.

Friday night was, as usual, game night (or “nerd night” as Dustin’s wife likes to call it).  We were run out of our local game store due to a Magic the Gathering tournament crowd that had grown significantly over the summer, so everyone came to our house.  Hosting a game makes it fun and easy, which resulted in a great session.  This was session two of my 4th Edition game; I will post more of my 4E thoughts soon.

Saturday morning was spent cleaning up around the house after Sarah and I both got in a run.  She went to Winthrop Lake, while I completed week 2 of Couch to 5K in the neighborhood near our house that wraps around the country club.  That afternoon — more gaming!  My former DM for a Friday night game won Paizo’s RPG Superstar contest and is putting the finishing touches on his module.  We playtested a few encounters for him at his house in Weddington.  The game was great fun and the finished adventure (“The Fellnight Queen”) looks to be awesome.

That night was Sarah’s night out, so I rushed home so she could leave.  Eleanor went to bed and I popped in The Clone Wars animated movie.  I won’t waste a full entry on a review — it was average.  I think Star Wars has just lost its luster to me, which is rather sad.

Sunday we didn’t make it to church (I know, I know. . .).  We did do a little shopping, trying to find a speaker/radio set to hook to the iPhone and scope out a TV.  No luck with either, but I did get a new shirt.  Exciting!

Yesterday afternoon (post nap) was spent at my cousin’s pool.  Eleanor had a good time, even though she is still a little timid in the water.  We’re lucky to have some great family here in Rock Hill who’ve extended us an open invitation to use the pool.  Dinner, bath, bed for E afterwards, then bed shortly after that for me.  I needed the rest, as I am watching three kids today while Sarah works a 12 hour shift!

I am going to be running a 4th Edition D&D Game in a couple of weeks.  Right now, the game is just going to be a trial run of the rules and a filler sort of game since our regular Pathfinder game is on hold. I hope, however, that folks like it enough to make it a regular campaign at some point in the future.  Here’s the brief introduction I wrote for the players:

You are all gathered into the Town Hall of Westford along with perhaps 70 other people — men, women, dwarves, halflings, even a dragonborn or two stand out in the crowd.  Some you recognize.  There’s Mayor Whitfast, standing at the edge of the small stage.  There’s Onyx Crandal, the dwarven captain of the town guard.  In a darkened corner is a man who must be Baerd, a noted ranger and trapper who wanders up and down the river.  Are all of these men part of the Expedition?  You were told there were only going to be 40.  Surely some must be simply curious.  There’s no way that Porthos, that fat priest of Erathis, is going West.

A tall, well dressed man moves to the center of the stage.  His clothes mark him as a nobleman, likely from Navan.  But his boots are worn, as is the grip on his jeweled-hilted blade.  He looks like a man who can handle himself.  This is Brandin Merriwether, one of the leaders of the Expedition.

He looks out over the assembled crowd and speaks in a voice that is used to command: “I see that the efforts to keep some degree of discretion were for naught,” he says as he flashes the Mayor an annoyed glance.  “No matter.  The town ofWestford ought to know what is happening beyond the river.”  He pauses slightly, as if gathering force for his words.  “As all of you know,Westford sits at the Western edge of The Kingdom of Lienster, ruled these six years by his Majesty, King Thomas the First.  Beyond the river Moy ,” here he gestures with his left arm, toward the broad river that lies on the edge of town, “lies what some of you call the Trackless Forrest.  Others call it the Darkwood.  Whatever you call it, few of you have ever set foot on the Western banks of the Moy, much less ventured beyond it’s floodplain into the deeper forest.”  Here, Brandin’s eyes linger for a moment on Baerd.

“That’s ’cause it’s cursed, ye silly silverbooted noble!” someone shouts from the crowd.  Brandin looks like he’s about to reply, but then another man takes the stage.  This one you don’t recognize, but he’s tall, with a close cropped beard, salt and pepper hair, and a crimson robe.

“How right you are, commoner!” his voice booms across the hall, silencing all other speech.  “Or, to be precise, how right you were.  I am Corvallis, third apprentice to Jaheris , High Wizard to his Majesty Thomas the First.  And, the land across the river was cursed, by magic more powerful than you could ever imagine.  You see, what you call theDarkwood was once known as Tigana, and was the ancient home of the Elvish kind.”

More murmurs at this.  Elves?  Really?  Most of these folks had never seen an elf in their life.  Many, no doubt, thought them creatures of myth.

“That’s right.  For thousands of years, Tigana was the pinnacle of elvish civilization.  Then, for reasons we do not know, their civilization began to fade.  There were wars with evil, certainly.  Or perhaps they were simply tired of this world and retreated into the Feywild.  But before they were all gone, they banded together to invoke a ritual of such tremendous power, it’s like has never been cast again.  We simply call it the Ritual of Forgetting.  For what it did was prevent anyone who enteredTigana from remembering where they had been.  Some wandered out, but could not tell anyone where they had been.  Others were simply lost in the forest.  Soon, people stopped even trying to find their way.  The name Tigana became lost to legend, the forest came to be thought haunted and evil, and the elves were mostly forgotten, which was what they had intended.”

“As best we can tell, the Ritual of Forgetting was cast perhaps 200 years ago, not so long in the life of an elf, but many human generations.  Other creatures, fell and dangerous, began to overtake the forest and elven lands.  I’m told you have had some kobold raids here in Westford.”

Many in the audience nod.  A few spit curses onto the floor.

“For whatever reason, the Ritual of Forgetting has begun to fade.  Travel into Tigana is likely possible again.  While some lingering and unpredictable ritual effects perhaps remain, the magic that has guarded this land has subsided to the point where an expedition into Tigana is possible.  His Majesty believes such an expedition is necessary.”

Wait.  Did he say “likely possible”?  You were told this was simply exploring an unknown land.  No one said anything about ancient elvish curses.

Merriwether steps forward again.  “King Thomas believes that now is the time to send an expedition into Tigana.  The purpose of the expedition is to map this unknown land, establish contact with any elves or other civilized races who now reside there for the purpose of friendship and trade, and retrieve any useful knowledge left behind by the departed elves.”

Hmm. . . he said “knowledge”, but you no doubt picture stacks of elvish coins and shiny gems.

“Ladies and gentlemen, the King wishes me to convey how important this expedition is to our great kingdom.  Not only do we  have the potential to expand our border westward, advancing civilization and keeping evil forces at bay, but we have reason to believe that Cadiz and possibly Vostaad are sending forces into what was once Tigana .  If they gain trade or powerful magics as the result of their expeditions, then the security of our Kingdom could be threatened.  The 40 of you who have been selected for this expedition are doing a great service to King and Country.  History will remember you!”

You hear someone mutter “if that curse doesn’t cause everyone to forget.”

“The Expedition will depart in a fortnight.  Prior to that however, I have a special duty for some of you who have signed on.  The rest of you go about your duties and rest while you can.  I need the following people to see me now.”

You just knew he was going to call out your name.

Much blood and internet ink has been spilled about the 4th Edition of Dungeons and Dragons.  Many, many reviews and thoughts have been written.  Even though I’ve read through the PHB, I am still firmly in the “I need to play it” camp.  Yet as I read through this book for “Arcane, Divine, and Martial Heroes” and in particular the ranger class, I had a realization — if this book somehow were transported through time to 1986, the year I started playing D&D, I am not sure I would have liked it.

I really got into D&D for one reason (okay, three).  First, Ricky Terzo seemed like a cool kid and he played it with his older brother (who was kinda scary but also cool).  Second, I read The Chronicles of Narnia in third grade and the idea of wizards and such stuck with me.  But the real reason was, that 6th grade fall, I read The Hobbit for the first time and it kicked my 10 year old ass.  I suppose the Narnia books planted the seed, which was kept watered by things like A Wrinkle in Time, but The Hobbit dumped Miracle Grow onto my love of fantasy.  Mrs. Ricks had a copy in her classroom library — the tan mass market paperback with the original Tolkien illustration of Bilbo riding the barrels into Lake-Town on the front.  I don’t remember why I picked it up, but I checked it out, took it home, and devoured it.

The Hobbit, of course, was just the beginning.  “WAIT!  There are three more books?!  And Bilbo’s ring is somehow evil!  Gimme those things!”  So I snagged Fellowship from my cousin’s house (She worked at a bookstore; her copy was a mass market stripped cover.  The blue one.  I still have it.  Sorry, Paris, but you were supposed to throw that away anyway).  Christmas that year was spent at my mom’s in Maryland and I read The Two Towers.  Christmas morning I opened the Red Box Basic Set.  I was in.  School started again, Ricky moved away, and all my friends began playing D&D. 

What does any of this have to do with the 4ED ranger?  Do I really have to spell it out for you?  I began playing D&D because I wanted to participate, somehow, in stories like The Lord of the Rings.  For awhile, I wanted to participate IN the Lord of the Rings.  That following summer, we spent the better part of our waking hours in a quest for The Bow of Legolas.  Tolkien had a HUGE influence in how we saw and played the game, even if, as Gygax claimed, he had little influence on the construction of the game itself.  When we “graduated” to the hardback AD&D books, we were all enamored with the ranger.  Now, we could play Aragorn and his Dunedain!  There he was — skilled woodsman, magical powers, even the freaking name of the class was RANGER!  Awesome!  (And you don’t have to tell me there were all sorts of non-Tolkien stuff in the 1ed ranger.  I know about the giant fighter and the favored enemy and the two weapons.  NOT Aragorn.  I get it.  But the class was called a RANGER!)

(Ironically, I cannot remember ever actually seriously playing a ranger until I was in graduate school.  And he got turned into a chimera.  That sucked).

The point is that Tolkien led me to D&D.  The Tolkien elements in D&D kept me there long enough for the game to become entwined with my adolescent identity.  But now, there is very little Tolkien left in that ranger, because he’s not a semi-magical tracker at all.  Now, he’s an archer or a two weapon fighter.  He’s a striker who deals lots of damage.  He has some cool combat stuff. But I don’t look at him and say “I want to play this class because it sounds like those cool guys Aragorn was part of!”  So I don’t see the 11 year old me really being interested in this stuff, because it has little to do with the reason I was playing the game in the first place.

Hold your flaming, folks.  I know I am not 11 any more.  I am not remotely claiming Wizards of the Coast stomped all over my childhood.  That was 20 years ago.  The 11 year olds of today know LOTR through the movies.  They’ve encountered fantasy through all sorts of different mediums — there’s video games and manga and Harry Potter and all sorts of other things (although why there isn’t some Harry Potterish stuff in this game now I don’t get.  Didn’t a few kids read those books?  A few kids that maybe want to play games where they can do Harry Potter sorts of things?)  I am just saying a big reason I got into D&D in the first place doesn’t appear to be in D&D anymore.  The game has moved on.  I have moved on.  Both are inevitable.  Yet there is still this nostalgic lament that, had this book been my edition of D&D, I may have passed it by.  And who knows what would have happened then.